AI Insights · Timothy · October 2021
Top 5 Ultracasual Games on Android in New Zealand - Q3 2021
Explore the performance of the top 5 ultracasual games on Android in New Zealand during the third quarter of 2021, with insights on downloads, revenue, and active user trends.
The third quarter of 2021 saw some interesting trends in the performance of ultracasual games on the Android platform in New Zealand. Here, we delve into the weekly downloads, revenue, and active user statistics for the top 5 games in this category, based on data from Sensor Tower.
Slime it: Slime Game Simulator by Hapy Games showed varied performance in Q3 2021. Weekly revenue fluctuated, peaking at around $259 in early July and maintaining a general downward trend towards the end of the quarter. Weekly downloads started at 548 in late June, dipped significantly mid-quarter, and then recovered to 408 by the end of September. The game’s active users followed a similar pattern, beginning at 340, dropping to 80, and then rising to 249 by the end of September.
Goo: ASMR Slime Simulator from EXOMIND experienced a decline in both downloads and active users throughout the quarter. Weekly downloads saw a sharp drop from 426 in late June to zero by mid-quarter, with no significant recovery. Similarly, active users decreased steadily from 3.9K to 2.6K. Despite these declines, weekly revenue remained relatively stable, fluctuating around the $60-$70 range in the latter part of the quarter.
Diamond Painting ASMR Coloring, published by CrazyLabs LTD, had a more consistent performance. Weekly revenue started at $19 and ended at $23, with minor fluctuations in between. Downloads were highest at the beginning of the quarter with 1.1K and showed a downward trend, ending at 312. Active users mirrored this trend, starting at 1.7K and ending at 823.
Jelly Dye: Jelly Games & ASMR by CASUAL AZUR GAMES showed modest performance in Q3 2021. Revenue was low but stable, ranging from $14 to $21. Downloads started at 396 and dipped to 42 by the end of the quarter. Active users also saw a decline from 1.2K to 247 over the same period.
Antistress - relaxation toys by JindoBlu maintained relatively low but steady revenue, fluctuating around the $5-$15 range. Downloads began at 577 and tapered off to 165 by the end of September. Active users started at 3.5K and decreased to 1.6K, showing a consistent downward trend throughout the quarter.
These insights highlight the varied performance of ultracasual games on the Android platform in New Zealand during Q3 2021. For more detailed analytics and insights, visit Sensor Tower.